Wednesday, November 12, 2008

other stuff

so i have now 5 two page essays on animation, architecture, that kind of stuff, i am working on the animationfilm for the presentation, i called global mechanic for an interview, they said they will get back 2 me, i emailed the media foundation, but did not get any answer yet, am kind of looking @ different magazines, maybe i should go to a bank and ask about small business loans. at this point, this whole project is getting way too scattered and going into to many directions, i have to streamline it more and declutter it, so that i can give a comprehensive, coherent presentation on november 20th. one idea that really grips my mind is the difference between using different camera angles to simulate reality in film, as an animator i do not really do that, i animate a very flat, frontal view of what ever is going on, for instance a person walking from left to right, my preoccupations as an animator are definately not with perspective which is actually at the complete opposite of what maha does, maybe i will email her questions about that, well, i guess the answer to this dilemma is the classical discourse of comparing 2d and 3d representation and architecture is of course spatial, but then again a blueprint is just basically a 2 dimensional diagram and now i am utterly confused, i'd rather go back to animating because then i know 2 least what i am doing

No comments: